By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Soundwave said:
Pemalite said:

Unless you have an understanding of how Flops relates to graphics, then presenting it in such a way is completely and utterly pointless.
Tegra can do more work flop for flop than Graphics Core Next in the next-gen twins.

You can take any game and run it at whatever resolution you want. The cost doesn't actually change.

The cost comes from needing to build higher quality assets, which is generally required regardless of the resolution you run at. (We aren't Photo-realistic at any resolution yet.)

 

So... Basically an Xbox One then? That was never going to happen. - Unfortunately people didn't realign their expectations when they discovered it was Tegra powered. (Like Ouya.)
Once it was confirmed it was Tegra powered it was sitting between the Wii U and Xbox One in terms of capability. - That fact doesn't change even with the downclocks.

If people had an understanding of what Tegra was capable of, then this backlash wouldn't have happened to the same degree.
Partly that was Nintendo's fault for letting rumours fly around about every single hardware possibility for months and months... And the fanbase for expecting it to be a competitor to the Playstation 4 Pro and Scorpio.

It was just never going to happen. Like Ever.

I don´t agree. Let say Nvidia architecture can make a 6 Tflop graphic card as capable of an AMD 8 Tflop card. That can make a 50% advantage for Nvidia, but Im saying that at the same time Sony launches a console with 4200 Gigaflops and Microsoft is preparing a 6000 Gigaflop machine, Nintendo is going for a 400 one while docked. 

On the cost issue, Object complexity, texture sharpness and lighting is far more time demanding in 1080p and 4k than it is at 480p or 720p. As more time is more paid hours, its far more costly. Also Nintendo confirmed that.

On the tegra issue, The fact that its Tegra doesnt tell you the hole picture.  They could made a Pascal tegra made at 16 nm instead of 20nm with more transistors and less power consumption. Also they can put more than 1 graphic core, they can have more shader processors, its a custom Tegra.  Its just they went cheap. Its cheaper to put old tech on the SOC. Look at Sonys CPU, they are using jaguar cores, not very different than Tegra in performance, but eight of them. And what did they do with the pro GPU. They modified the old one a bit, its Polaris now, and they doubled the graphic cores.  Nvidia could do that with tegra, after all, tegra uses PC graphic technology.