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The biggest market in terms of App revenues is iOS, not Android. Launching the game on Android will double the addressable market at best. A lot of games release on iOS first, this is Nintendo doing what others do, including MicroSoft. I've been using Gboard for months, a Google app that was just released for Android.

Ok...I don't wanna be BLUNT...but I think you may want to research global sales and market shares per mobile platform.

Android revenue has been higher then iOS globally for a few years now (2014 I believe).  Especially in Korea, India and China(for the ones that can get phones).

Some market research even insists that just China and Japan's android market...is larger the other all other global markets combined.(which im not betting but...who knows...).

You have to consider how explosive the android market has been in the past 4 years and the fact that its been the mobile market share king since 2010.