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Chazore said:
think-man said:

It's the same tired excuse, look at Splatoon which managed to sell great dispite the small amount of people that own a WiiU. If anything the lack of titles the WiiU was getting only helped Bayo 2 sell seen as no one had anything else to play on the console. Besides when Bayonetta launched on the ps360 there wasn't anywhere near 160 million consoles sold and the fact that the ps3 version which was full of bugs and nearly unplayable beat Bayo 2 is laughable.

It's really not though. When you look at how last gen was huge in terms of the Xbox 360/PS3 userbase, games like CoD and other tirles sold huge and were very popular, but when Bayo arrived, the game basically struggled on both systems to sell very well. Only when you combine both numbers does it start to look adiquatem but even then that's you having to actually combine them, if you look at them side by side, the numbers are pitifal for both userbase sizes.

Don't even know why on earth we're bringing Splatoon into this, especially since that game wasn't on last gen systems or even the Wii for that matter.

Think of it this way then, Bayonetta sold 205k in ten weeks on the ps3 in japan with a install base of 4 million at the time, it also sold 89k in Japan in ten weeks on the X360 on an install base of 1.1 million..... Bayonetta 2 sold 55k in ten weeks on an install base of 2 million, that's less than the x360 on an install base nearly twice as big! and the 360 had competition. Even if you halfed the PS3 install base to 2 million and said they Ps3 managed half the numbers at 102k in ten weeks then that still labels Bayo 2 as a flop.