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Pemalite said:
Pyro as Bill said:

Did anyone expect/predict that it would be underclocked to the level it is?

Why so much unused overhead?

Nope. Don't think anyone did expect for it to be underclocked to such an insanely low level.
With that in mind, hopefully the uproar continues and Nintendo "Up Clocks" it. ;) Worked for the Xbox One.

I think Nintendo is expecting to sell a vast majority of units and thus placed a large order with nVidia... And one way to keep costs low is to have as many functional chips as you can, which means either above average voltages (Not good for mobile) or lower clocks. Or even both.

Compared to the 3DS, the Switch will look like it skipped a couple of generations. The difference will be night and day.


So the Switch will likely appeal to mobile gamers even with it's performance being hampered... But how will it appeal to console and PC gamers with higher demands and expectations?

Thanks for answering Qs. (@bolded) That's what I said but people thought I was trolling.

I'm fine with the specs, I'm finding it rather amusing that they capped it at half. Would 2 Switchs running at full speed be roughly equal to an XB1? Upgraded dock with another Tegra possible?

edit: What's stopping them from having 2 types of games?

1. Fully unlocked Switch games, no portable mode, 50-66% XB1.

2. Underclocked Switch games with an even more underclocked portable version.



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!