Goodnightmoon said:
Have you really think about it? Do you think Switch is closer to a 3ds than to a Ps4? DXI looks far from high end tech, release it at a lower res and that's it. |
DQ XI looks gorgeous already, and it's potentially most of a year off of releasing still, guaranteeing visual and performance improvements by release. Performance also has to be gauged by how much is being rendered by the game at once and what's going on at any given time.
If the Switch truly is basically a portable Wii U, the gap is large enough that I don't think SE is going to be able to simply lower the resolution of PS4 DQ XI and call it a day. It would take actually reworking large portions of how the game works, from how much spawns in an area, to how draw distance is determined, to how everything in the game is rendered, and that's if they simply wanted to push for 720p with a consistent 30 FPS while the Switch was docked. Who knows what compromises would have to be made to achieve the same standard while the hardware is in portable mode.
That's why I feel a highly enhanced version of the 3DS title is likely, much like the work put into porting KH: 3D to the PS4. It just makes sense with the current knowledge we have regarding the Switch. It will be up to Nintendo to prove the Switch is more capable than basically everything is confirming at the moment.








