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spemanig said:
Captain_Yuri said:

Well, I was comparing how Nintendo was launching the Switch vs how they launched the wii. They don't exactly have much control over whether or not third parties will actually support it so... I don't think it makes sense to include them as a point of comparison since that is out of Nintendo's control to a certain extent. It makes sense to include them in whether or not having them will make the Switch a success but I am comparing how similar it is to the wii's launch based on Nintendo's actions so far and what we know.

They absolutely do. It's 100%, completely, entirely in their control. Every 3rd party game Nintendo doesn't get is their fault.

I was responding to you asking if portability was enough to make the Switch succeed. I said yes, with multiplats. Then I explained why.

How so? According to Pachter, the devs told him that Nintendo is the easiest of the 3 (assuming Switch vs ps4/x1) to develop for. 

Skip to 2:30

Now of course, we don't know the context or anything that the devs said that but we know that since the wiiU, Nintendo has been pretty open to devs and since Nvidia is developing the tech and support so I am sure it is easy enough to develop for. Of course, that doesn't mean that porting the x1/ps4 games are easy but just developing for the Switch is easy. So if that is the case and lets say rockstar doesn't want to develop for the Switch cause they feel that the audience isn't there, then how is it Nintendo's fault? How would Nintendo convience rockstar that the audience is there if rockstar doesn't develop Red Dead and prove that it is/isn't?

Oh and I guess I miss understood it then.



                  

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