bbsin said:
The early trailers were not CGI, it was all based on their game engine that happened to be running on a computer b/c Sony didn't send out the dev tools yet. The only thing KojimaPro had to determine how MGS4 would look like is the early PS3 specs, they must not have realized (just like everyone else) that coding for the PS3 was going to be so inconvenient. |
I think they meant story-wise. We were only shown one place in the trailers (the warzone). Kojima once mentioned that there will be 4 countries in the game, if I can remember correctly. Think of it the same as MGS2 trailers. All we were shown was the tanker stage. No one knew about Raiden... and then... there were surprises.
No foreign sky protected me,
No stranger's wing shielded my face.
I stand as witness to the common lot,
survivor of that time, that place.
- From 'Requiem' by Anna Akhmatova