Diomedes1976 said:
You see too much conspirations ,I fear. As you have highlighted ,I said Mario ,Zelda and Metroid are great games.But they arent far removed from the Cube prequels in technical and playability issues.Basically you do the same but with the Wiimote ,and see/hear the same ,but in 480p this time.A improvement so small it doesnt justify teh generation leap.That doesnt mean those games sell by the millions ....just as their Cube representants did.But with those games selling millions the Cube was a clear third out of three last generation.Its the Mario and Sonic ,Wii Fit ,Wii Academy and Wii Sports ,coupled with the great marketing and hype around the motion controls ,what it managing the Wii success.Those games are very ,very rudimentary in its technical side and in their playability.They may be selling by millions ,but are a step back in videogaming.There are tons of millions of people playing flash games for free as Luxor ,Zuma and Jewels Quest all around the world in their home computers or at work.Decent graphics (for a flash game thats it),instant addiction and accesibility ,cheap price (cheaper that nothing you dont get)......smash success.But we dont want these kind of games to take over do we?.Its just an example so you get the idea. |
Well, if the only path for generational improvements is by a massive leap forward in technology this industry is doomed ... Realistically, how muc of a techical improvement will be possible over what the PS3 or XBox 360 are already offering?
The fact of the matter is the industry starts to need to define improvement is some way beyond the number of polygons that are being displayed on the screen; and yes, attempting to produce a more intuitive user interface which enables far greater interactivity is one of the ways to measure progress.