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teigaga said:
NATO said:

Your expectations for the switch's game visual quality can't be that high if you are comparing it to mobile vr titles..

VR is first and foremost an immersive gameplay experience. The assumed requirement for realistic visuals is in reality nothing more than a plus and clearly amongst the things hindering its ability to find a mass audience.

Framerate, resolution and antialiasing all play a huge part of creating an immersive VR experience, all things that require good performance, regardless of if the game aims for realistic or not.

You'll note I said visual quality, not realism.