fatslob-:O said:
Another piece of tidbit is that shader model 6 goes one step further than SPIR-V in terms of exposing more features from the GCN microachitecture ... WaveOnce and GlobalOrderedIncrement along with WaveGetOrderedIndex are pretty specific to AMD ... (DPP from GCN3 is also a good idea for implementing quad swizzles) |
Not many people on this forum would understand Swizzles. (Aka. Re-arranging Vector elements.) let alone waves, also proves how far you have come over the last few years in your knowledge.
Are you going to make a career out of it? If not already? Or just an Enthusiast?

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