By using this site, you agree to our Privacy Policy and our Terms of Use. Close
superchunk said:

Yes - I'm basing the 26GB/s off of Tegra's X1 and I don't know what the actual NS will use. However, if the shield used the X1, I highly doubt the NS will end up being lower powered than the shield. I expect all changes they made to be a better SOC.

Yes, the fan as been known for quite some time now and patents from today confirm that it is in the console and how it works. The dock is just plastic and connectors, that Nintendo has verbally confirmed.

The micro-console you're referring to will be lower powered than NS. Nintendo is not going to launch something equal/lower than that. This new Tegra chip may be Maxwell, but it will be more powerful than the X1. I think you won't change your mind regardless of what is read as you can't even accept it has an active cooling mechanism. 

No one is expecting parity. No one is expecting 4K gaming. But this is not Wii 3. This is not a console that is apples to oranges in technical capability. It will come with middleware support from all of the major companies day one. I'm expecting to see all major annual releases announced for in in 2017. Many in January and rest by E3. I then expect, as NS has solid consumer support, that games currently too far into development to get support to be announced. (there is a reason R* always does two major consoles then PC later, its how they plan their resources, they won't create a new team that they have no resourcing for to do NS if it wasn't already in the initial planning... which it likely wasn't for RDR2 as an example)

Patents =/= Final product ... 

No it isn't LOL ... (That thing is literally a beast compared to the NS. It's a supercharged Tegra X1 that happily sips up as much power as it wants from the wall all the while requiring active cooling. That thing struggled with last gen ports EVEN with the GPU clocked at 1GHz!) 

And I'm not expecting parity or 4K but I'm also not expecting it to run native current gen AAA console ports even with lower presets. NS needs a specialized versions of these games if it hopes to be able to run these blockbusters ... (If the Switch did get the said AAA console titles I'd expect them to look AND play drastically differently. 20/30FPS, less enemies, simpler AI, including different level design too) 

It's going to be Hyrule Warriors WII U vs 3DS and FF Type-0 HD twins vs PSP all over again if the Switch does manage to get these console titles ... (COD will also be 30FPS on the Swtich too.)