fatslob-:O said: Even if the Switch we're using the Pascal architecture it still can't come anywhere near half of the X1 in terms of raw compute power, maybe a third but definitely not a half ... The laws of physics should be able to preclude the Switch from getting most of the AAA games built specifically for the HD twins ... I have no faith in the Switch getting ports from HD twins when it's brother struggles with ports from sub-HD twins LOL ... Metal Gear Rising: Revengeance - (half the framerate of the Xbox 360) Resident Evil 5 - (no anti-aliasing, worse performance and textures compared to the Xbox 360) And that's the best the mighty Switch is going to do ?! LMAO ... |
You're focusing too much on flops as an end-all value for power. First of all, it very much can be half the flops as that is what all documentation of X2/Denver/Pascal states. Secondly, when you factor in that NS has a better CPU and the ram is similar, then I'd bet soundly that the NS is at least 1/2 that of a Xbox One.