AsGryffynn said:
The way I see it, we will eventually have discs only containing a file manager to download the game. |
Eventually, yes. But on what time frame? I'm fully digital this generation, the only physical games I've owned came with systems and I sold them off. But I have a 150 Mbps connection, etc. Not everyone has a fast connection, and not everyone has unlimited bandwidth. I have several Xbox Ones, and when Halo: The Master Chief Collection came out I was having to download around 70 GB *per XBox*. But at that time my total bandwidth allotment was only 250 GB for the entire month. Lots of AAA titles are 40-50 GB now.
While pre-loading the game prior to launch day can help compensate for the amount of time it takes to download, I've read comments on forums from people who need to start a AAA download a week before release date in order to get it on time, and they don't always get offered it that far in advance. Then you have unusual circumstances like with Halo: tMCC where virtually the entire game had to be re-downloaded by people who had done the pre-download due to some bug or error.
Some people don't have the speed, and some don't have the bandwidth, and some simply don't have a sufficiently reliable internet connection. I'm none of the above, I have the speed, I have the bandwidth, and my connection is pretty rock-solid. But the reality is that 70-90% of AAA games are sold on disc. Some of those people just want to trade it in, but a not-insignificant amount of them do so because they find digital distribution inconvenient and/or impractical.