By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I had to do the Pitioss Ruins dungeon twice tonight, because I forgot to save after the first time and when I tried to take off in the car, it instantly hit the rock in front of the runway (because why not place it there) and there was no auto save after finishing the dungeon. I think first run took about 2 hours to finish. 2nd run took probably 45 or so minutes. Why they felt the need to make a platforming centric dungeon is beyond me. Precise movement and jumping is just not possible in this game. It's garbage. Jumping has no rhyme or reason to how far it will go, and if you so much as slightly touch the control stick to readjust Noct, he'll either go in the wrong direction while trying to make a terrible attempt at turning around or take way too many steps.

That being said, if the controls were better, I think the dungeon would have been great because I think the design of it, except for maybe the extended slope platforms part, is really cool.