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Veknoid_Outcast said:
Volterra_90 said:
Nice idea. So TLG takes the first spot. It's been years since a not-Nintendo title is my personal GOTY. But, tbh, Nintendo's 2016 was awful. TLG was one of the most beautiful, emotional experiences I've had in gaming. Despite of some control issues, it's an awesome game.

2nd would probably be Overwatch, so it's nice to see some Overwatch love in this thread. Also, ROTR (technically a 2015 game but still...), Uncharted 4 and Pokemon were also highlights.

Alright! Another TLG fan!

:D

And it makes sense. I think Ueda is the closest thing Sony has (or had) to Miyamoto.

Yay! I guess we won't be alone in this.

And yeah, I think that Ueda is an awesome director. I'd really love that some core ideas that he has in his games were "the usual" in games. For example, telling a story and developing character relationship through gameplay. It's not necessary an over-abundance of cinematics in games, which is usually what games do nowadays (AAA games to be precisely). Each spear I removed from Tricko's body strengthed my love for him, in a way that a cinematic couldn't do. I think TLG is a masterful example on how to tell a story. If the game was more polished (better controls and camera, improved framerate...), I'd be probably talking about a "Game of my life" XD. Still a really memorable experience. I've never had my eyes so open with a plot twist before xD.