fleischr said:
The price point is an issue elsewhere - but the context here is special. Let me put it this way.... 30 million people on a 100 million user base on the Wii paid $25-$60 for NSMB 40 million-ish people bought SMB on NES in the same price range. Super Mario World sold at least 20 million. Successful Nintendo consoles have a potential reach of 40-100 million users. Expand that reach by 20x and drop the price of the SW by 50%-80% |
Both of those games came packaged with many of the consoles for no extra cost. It's like using Wii Sports as an example. It's skewed up.