I don't care about the linear approach of chapters 10+. I just hated the overall design chapter of 13. Its too long. Its not fun. And the story could've been easily modified to do that chapter differently. The story overall feels very short, it doesn't even stablish several of the supportive characters, and thats a shame, cause the game could've used that. Tho I did love Ardyn as a villain, I think his character arcs shouldnt be imposed over the war story and context of the game because I feel Kingsglaiveis a useless story now. Whatever happened to Glauca or Libertus? Ardyn's personal vendetta makes every character and story arc irrelevant, thus the story feels weird and left me feeling that a lot of important events happened but they become irrelevant because we are stuck trying to save the world from that one specific maniac.
As for everyone dying in the end. I've no complaint. It feels weird because games should be fun, but I won't deny it fits the story.







