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sethnintendo said:
Wildcard36qs said:

This is true for every technology - HDTV, LCD Screens, 1080p, 4K, Plasma, OLED, etc. - the early adopters will always pay the most until the technology gets mature and the manufacturing process and materials become cheaper. This is still the frist year of mainstream VR. Give it time.

You are right about that.  I almost feel bad for the early adaptars to blu ray which threw down 1000 dollars on a blu ray player when it first came out.  I believe most of those early players became obsolete (the ones that couldn't connect to internet and do firmware update) when they revised blu ray to 2.0 or whatever.  You can correct me if I'm wrong but I could have sworn those early blu ray players became 1k bricks due to not being able to play the newer blu rays.

Correct, same with all HD-DVD players. I also have a $2.5k brick in the basement, HD ready CRT tv that doesn't accept 720p or 1080p, only 480p and 1080i. A friend of mine found out that his LG tv from last year does not support current HDR, was touted as HDR compatible, doesn't work with ps4 pro.
At least PSVR is 'only' 399. I can live with that becoming obsolete sooner than later. Really, 399 is cheap for early adoption. The HMZ T3, non vr 720p headset, is still over $1000. (Started at 1300 pounds)
Btw my early blu-ray player, ps3, became a $600 brick too :(

Anayway, I'm not too sure about a global virtual reality association. Not so happy into the feet dragging the bda has turned into and all the compromises that ended up being 4K blu-ray, and yet another format war HDR10 vs Dolby vision. The most annoying thing about VR currently, to me, is the constant paranoia about causing motion sickness, restricting movement speed and adding blinders that you can't turn off. It's always nice to put DC VR back on after another crawling simulator. Don't need an association to limit freedom in this early experimental phase.