https://www.kickstarter.com/projects/tokyootakumode/re-sharin-no-kuni-project/posts/1759967
Want to know about the potential Vita port? Read this!
This is your one-stop shop for information about the potential Vita port!
Please keep in mind that all of this information is dependent on the $120,00 stretch goal being met. If the stretch goal isn't hit, there will be no Vita port!
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What format(s) will the Vita port be available in?
The Vita port will be available both physically and digitally.
The physical version will have special Kickstarter-exclusive packaging for backers!
The digital version will be available from the North America PSN store. Other regions are currently unconfirmed.
- How can I get the Vita port?
It's very simple: just back the campaign for any tier containing the PC version of the game.
If the stretch goal is met, you will be asked to select between a Steam key or Vita download code for any reward containing the digital version of the game, and you will be asked to select between a DVD-ROM package or Vita card package for any reward containing the physical version of the game.
For example, if you were to pledge at the $99 "Fairy Tale Friends with Benefits" tier, you could select a Vita download code and Vita game card, a Steam key and DVD-ROM package, or some combination of the two (Vita download code and DVD-ROM package, or Steam key and Vita game card).
Furthermore, both physical and digital copies of the Vita port will be available as add-ons on BackerKit if the stretch goal is met.
Please note that the Vita download codes being offered will only be valid in the North America PSN store, and you will therefore need a PSN account in that region to redeem the code. Our apologies for the inconvenience, and we appreciate your understanding.
If the stretch goal is met, for non-backers physical copies with non-exclusive art will be available directly from the publisher, and the game will be purchasable on the North America PSN store.
- Who is making the Vita port?
As the stretch goal has not yet been met, we do not have any finalized contracts in place.
However, we have both a developer and publisher lined up to handle the port should we meet the stretch goal, and both are very enthusiastic about the game!
Development assistance will be handled by a company here in Japan that is quite experienced with developing for all of Sony's gaming platforms.
Publishing and production of the physical copy will tentatively be handled by Limited Run Games, an experienced publisher with a wide range of successful physical releases under their belt.
- When will the Vita port be available?
- What if the Vita stretch goal isn't met?
Please also keep in mind that you are *not charged* until the end of the campaign.







