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Roronaa_chan said:
Alkibiádēs said:
A game that has a terrible camera, flooty controls and an awful framerate in some areas should never get 8 perfect scores. 

Agreed, TLG should get perfect scores from everyone, not just 8.

Zelda OOT ran at 20fps and 17fps (PAL) btw.

So it runs comparatively to one of the first 3D open world adventure games ever made. No scrap that, at least Ocarina of Time got the controls and camera mostly right, setting the standard for all future 3D adventure games. Apparently Ueda missed the memo.

It's 2016, I don't know about you, but I expect more of modern games compared to games that were released in 1998. I would never give a perfect score to Ocarina of Time, if only for the boring final boss, generic story and the completely empty Hyrule Fields.

Anyway, I only played the original Ocarina of Time a little. My first real play-through was with the remake on the 3DS, which runs at a stable 30fps.

And thanks to emulation now in 1080p and 60fps even: 

https://www.youtube.com/watch?v=0aEzijdkf-Y&t=311s

But like I said, this happens with many games across all different platforms, so I'm not sure why you felt the need to drag Zelda into the discussion.



"The strong do what they can and the weak suffer what they must" - Thoukydides