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Intrinsic said:
vivster said:

Or they could've fixed the shit parts BEFORE release. Well if that's not a novel idea! This is a single player game without lasting appeal or replayability. You had one chance and one only Square Enix. You blew it.

Pretty good updates for people who didn't buy at launch, i.e. not the fans you owed an at least passable game.

I've (i'm) played the game. And I alomg with over 40 reviewers believe the game is great as it is. This just means it would be better. And you are talking about them fixing something they didn't even feel was bad or needed fixing until gamers talked about it. Most devs would have just left it as is and move on. they aren't. yet that's somehow a bad thing?

Every game in thr planet has that one level or one part you just don't like as much as the rest or that feels off. These guys chose to do something about it. And they aren't the first to do that. it happened with the witcher and it happened with fallout 4. But somehow FF15 doing it means they failed their fan base?

I think the general impression is that with games like Fallout 4 and Witcher, because they are action RPGs and character focused where the story is modular, adding new chunks of game feels natural and dynamic. Wheras a JRPG is a narrative that is given to you.

Though FFXV may be more open world than previous entries it's still a product offering a set narrative. Just my feelingf though and possible explanation.

To say they failed their fanbase would be a gross overstatement basing it off them adding extra cutscenes and so forth but I think the point is it seems superflous in the case of a JRPG when the updates would be quite a way down the line.