Xxain said:
No way on both. Do you have anything relevant to support that outside a Famitsu review. I am actually asking with curiosity btw |
Well for starters, the fact that they showed off a build at TGS that had horrific load times (like 20s+ in battles for actions to take place):
http://gematsu.com/2016/09/square-enix-working-reduce-saga-scarlet-grace-load-times
That they only decided to fix when people moaned about it.
Just generally, the presentation seems low budget - static portraits for conversation scenes rather than animated characters. No dungeons in the game - only overworld; conversations and battles. That the game is made in Unity, the "it's cheap to make a game using Unity!" engine. The fact that it's 9 days from launch and there's not been a single advert for it.
Everything about it reeks of low-budget to me.