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Xxain said:

No way on both. Do you have anything relevant to support that outside a Famitsu review. I am actually asking with curiosity btw

Well for starters, the fact that they showed off a build at TGS that had horrific load times (like 20s+ in battles for actions to take place):

http://gematsu.com/2016/09/square-enix-working-reduce-saga-scarlet-grace-load-times

That they only decided to fix when people moaned about it.

Just generally, the presentation seems low budget - static portraits for conversation scenes rather than animated characters.  No dungeons in the game - only overworld; conversations and battles.  That the game is made in Unity, the "it's cheap to make a game using Unity!" engine.  The fact that it's 9 days from launch and there's not been a single advert for it.

Everything about it reeks of low-budget to me.