SvennoJ said:
Awesome, you have hololens. |
It depends on 2 things actually :) I really played a lot and tried different things with it.
- Room lightning definitely but it is really not that much a problem (of course if you are outside in a very sunny day it may but it will still work)
- The most impacting thing is the actual hologram. Holograms are basically ray of lights with the hololens being projected into the 2 small screens; so if the holograms is too dark (using darker textures) then less light are projected and if you are really projecting something black, Hololens is basically not projecting anything at all :)
I would say that for very bright holograms, it can actually appears almost solid and I can definitly hide the "real" objects behind it (I 'm trying it at the same time than typing this :) Actually, I can see the object behind if I really focus but the hologram is really almost appearing solid). But if I go darker (close to blak) then it will virtualy be transparent.
Overall this is really not an issue tho because you just design your application in consequence and so far I did not really have any problem with that.







