binary solo said:
And me. Well not "very liked", but enjoyed enough that I thought it was worth the [less than launch] price I paid for it. And good enough that I want a sequel, as long as they iron out the flaws. |
Well, yes... I played it for free from a loan. So on a price paid/enjoyment had I could say very liked =p
Super_Boom said: Just a reminder to stay on topic, and not trash console manufacturers (Sony included) to make your point. Should go without saying...but apparently it needs to be said still. |
Booohooo, I swear I read on VGC rules that as long as it's an opinion you can badmouth a company as much as you want. /joking please don't use the hammer.
leo-j said: Lol you guys realize vgc does not have digital sales.... PSN sales account for a large percentage of sales #s for ip..... I'm sure uncharted is well past 10 mili before bundles.... And same for TLOUS R, and kill zone is prob past 5 mili and the order over 2 mili..... Those games have been discounted to as little as $5, and have been on top sellers lists for weeks during December which one could say sees a lot of sales for games on PSN..... |
Yep. I'm sure that if we counted digital Knack would have been over 5M sales.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."