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binary solo said:
DonFerrari said:

Which was very liked by me.

And me. Well not "very liked", but enjoyed enough that I thought it was worth the [less than launch] price I paid for it. And good enough that I want a sequel, as long as they iron out the flaws.

Well, yes... I played it for free from a loan. So on a price paid/enjoyment had I could say very liked =p

Super_Boom said:
Just a reminder to stay on topic, and not trash console manufacturers (Sony included) to make your point. Should go without saying...but apparently it needs to be said still.

Booohooo, I swear I read on VGC rules that as long as it's an opinion you can badmouth a company as much as you want. /joking please don't use the hammer.

leo-j said:
Lol you guys realize vgc does not have digital sales.... PSN sales account for a large percentage of sales #s for ip..... I'm sure uncharted is well past 10 mili before bundles.... And same for TLOUS R, and kill zone is prob past 5 mili and the order over 2 mili..... Those games have been discounted to as little as $5, and have been on top sellers lists for weeks during December which one could say sees a lot of sales for games on PSN.....

Yep. I'm sure that if we counted digital Knack would have been over 5M sales.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."