SvennoJ said:
Productivity has already been raised to the max. The only solution is what we're already seeing, less risks, shorter campaigns, extra revenue streams, dlc, subscriptions, micro payments etc. Or we could start caring less about graphics. |
Graphics is one part, but having the game dubbed in 10 languagues and subtitled to another 20 is another drain on the game cost.
If you think raising the salary but being unemployed is empowerement ok. This very word is totally bogus, people use it on the most silly situations.
I can assure you that asking for more money on a situation of costs already elevated and trying to pressure through unions that even the less talented get a good paycheck will have very dire results for them.
Holywood is a completely different industry. It's quite a lot harder to transfer all the production of the movies and series to bolywood, cairo or any other place (but could be done if necessary). On the other hand manufacturing was "quite easy". I don't think VG sits so far from it. They could make most of the game over in China or India and just pay the VA to dub the english lines. So in that everyone loses so VA gets paid more.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."