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FFXII is incredible. Just the layout of the world alone puts it above the rest of the series. The sidequests are the best they have ever been, the way they tie into the monster hunts and vice versa.

What people don't realize is that the developers put control of the experience in the players hands. You don't have to use Gambits, or Wait mode. Playing on active mode without gambits, having to give commands on the fly makes the combat more challenging than ever. Alot of gamers just aren't used to thinking of what they can bring to the table to make a game experience better, or being given the tools/options to do so.

"Team Ivalice" (FFT, Vagrant Story, FFXII) is the best thing Square has going.

But anyways, IU is not set up like FFXII