Mr Puggsly said:
No, Forza 5 is still using superior assets that couldn't be repliectated on the PS3 or 360. For example the texture quality, car models, track detail, etc. While The Last of Us and God of War 3 are basically straight ports of what is mostly PS3 assets. GT6 had more features such as the weather, lighting, etc. But it came at the cost of graphics and performance. I recall GT6 also had screen tear and ran a bit worse than GT5. Lastly, we already know Forza 5 was a rushed product, Forza 6 is a better example of what X1 and Turn 10 is capable of. More time was spent creating GT6 than Forza 5 and 6 combined. |
More calendar time (3 years for GT6 from GT5, and 4 years from Forza 4 to 6)? Nope. More manpower hours? Could be, but you have 0 evidence for it.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."