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As I said months ago, VR wont catch on fire now, and it wont for years, not until the tech is more affordable, better, and games are made for it, not being made as a second thought.And Sony knows this.Sony knows that VR is a hard sell, simply because it is hard to describe with words or trailers the sensation of playing a game in VR.So decided to do the best marketing he could for this tech.Release it on the wild, and make early adopters do the job for them.With the passing of the years, those early adopters will say how good a game in VR is, why people should join in and so on.And years down the line, when the tech is trully ready for mass market, it will be much easier for Sony to sell the item.

I personally think Sony is playing the long game here.

Edit:Plus Superdata forecasts are a joke.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1