By using this site, you agree to our Privacy Policy and our Terms of Use. Close
The Fury said:
think-man said:

I'm okay with turn based but random encounters can't return. 

Yeah, I know right. Seeing that one enemy you know you'll lose to and just running around them and fighting only weaker enemies over and over to level up instead, removing all real challenge to normal enemies.

I'm actually indifferent to the whole seeing the enemy thing. Worked in FF12 and 13 to a degree, worked better in Star Ocean. Yet, no one knows fear like running into a Malboro at the wrong time because of random battles. Especially when you haven't saved for an hour.

I don't think the reason people want random encounters gone is because of making the game easier, or encountering only what you want.

I think it's more to do with wanting to avoid fights when you don't feel like fighting. Wnat ot rush through area, ect.

But that is easily remedied by anotehr RPG that has that figured out. Pokemon. Make some sort of Repel item taht prevents encounters. I rarely use them in games, so not sure if FF had them already.