| Mike_L said: The games have quite a following thanks to the atmosphere and quirky humour. For instance when you find an unconscious girl in Disaster Report 2. *sniff her* image |
There's nothing humourus about that. It's a legitimate and serious decision. Do you risk her waking up when you sniff her?
More western games need to have difficult consequential choices such as this, rather than the trash we get about whether you kill this guy or let him leave, WHO CARES?







