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Mr Puggsly said:
GOWTLOZ said:

As for sales you have to consider that these Forza 5 and 6 and FH2 and 3 were made by different developers and with many new assets in each game. The development costs would have been a lot higher. As you said GT6 uses many assets from GT5 and adds to that so it would be more profitable.

You should consdier every year Forza developers are getting a new $60 product on shelves with DLC.

Meanwhile Polyphony is spending ~4 years getting their one game ready. Its just odd they take so long even when they recycle a lot of resources.

Plus they seemingly spend little to no time on sound or AI and very little time on physics. I would love to see a breakdown on exactly how long they spend on stuff like meticulously crafting the premium cars and working on the photo mode versus time actually spent on areas that affect gameplay.

A shorter, more streamlined development process would put focus on things that matter, like UI and gameplay.