Wright said:
People are quickly to throw great things into the bin. Regardless of what was already there, the great thing doesn't stop being great, just terribly underappreciated by an unsatisfiable owner. |
This conversation is starting to feel a bit dirty xD
Let's forget about garbage analogies. How about... Some people enjoy fast food more than food from a good restaurant, but the last is objectively better than the first?
C'mon buddy, the game may not be completely trash, but it is not well crafted at all. SE wants to make a linear game? Ok, I'm good with that. But do it well for the love of God! Make the damn corridors somewhat interesting! Put things on them! I don't know... Something! The game is empty as fuck until you reach certain area God knows how many hours later. That's not good enough!