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Kai_Mao said:
curl-6 said:

Nintendo's internal teams share tools and technology though, so the Zelda team would benefit from all the progress made by other internal teams in HD development over the last 5 years. This can be seen in the graphical improvement in first party titles over Wii U's life, across numerous different teams. For example, even though they were made by different teams, Mario Kart 8 looks better than 3D World, which looks better than Pikmin 3.

Also, Monolith are co-developing Breath of the Wild, and they've already made a HD open world Wii U title.

4 years to make Breath of the Wild, the same timeframe as Witcher 3, would have been acceptable. Even 5 would have been excusable given the ambition of the project. But it they can't get it out in March 2017 in time for Switch's launch, that's some seriously bad management.

They never said it would launch in March which is something I think some are misunderstanding. They've placed the year 2017 as their release year but didn't specify a month.

Curl is pointing at the long dev time as there's no excuse other than incompetence to not been able to release the game at least on launch timeframe.



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