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Mr Puggsly said:
DonFerrari said:

At the time of FM 4 or 5 they said they had a 300 people team, while on GT 5 and 6 PD said their team were 100 people, with increased staff on final stages. But considering similar scope they shouldn't have a too different budget.

You may say the game hit 20 after a year, yet GT5 sold likely 8M on first year and GT6 3M. And seeing Forza hype and all in Xbox I'm hardly pressed to believe it have a bigger revenue, much less a bigger profit with the 2 games alternating strategy. But I do agree that is the best they can get.

I'm certain Forza has generated more revenue than GT since 2013. Because Forza has had a new release every year that sold over a million a year with DLC. Profit though, who knows.

That's cute of you. Why not make it like GT have generated almost no profit or revenue since 2014. Very arbitrary, but seems to fit your agenda.

Nem said:
DonFerrari said:

Ok, so your dilluting is talking about interest. Ok.

The series dropped a lot in sales, but that in nowhere suggests those were lost sales to Forza.

Curiously you compare the Forza that sold 5M to the only GT that dropped in sales around that in trying to push a point that can't be validated.

I'll say there is a problem when GT7 fails to get near 10M. Not before.

About lack of releases, from PS1 to PS3 there were 2 mainline GTs per gen. While GT3 and GT5 got prologues. Since gen were bigger and the architeture were more complicated it took more time to have a GT on it.

I would love they improve the sice of GT team and had deliver GT7 already. But I preffer it stays a 1-2 games per gen then a yearly franchise. What is the point in having cosmetic changes every year? This isn't Fifa for plantel changes. People complain about a lot of games having yearly entries, but then you asks for a yearly GT. Crazy stuff

Brand strength reflects on sales, yes. That was my point.

I was not sugesting we had a yearly GT game. I did say Forza overdid it. But perhaps every 2 years it would be a good time frame to get the ball rolling. Also, to breathe some new ideas into the franchise.

I may be crazy because I didn't recognize it on your post.

2 years would make the series release in 30-50% less time than average. Considering Mario and GT profile of once or twice per gen and how much they hold their sales and interest like that I'm not sure it would add value releasing more often, but certainly it would also breath less new ideas and lead to faster fadigue. Forza already fatigued.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."