| SvennoJ said: So we have 3 modes, none of them work optimally. Perhaps if they had concetrated on a single mode, that mode could have had a locked frame rate with proper frame pacing. |
Ideally, I want my games to run in 60fps; I prioritize that above most other things. However, that bit about Tomb Raider and its jitter problems is very unpleasant to hear.
If that's what happens when you devide your resources like that, then I'd rather not have the option to begin with. I would much rather have a well envisioned and executed piece of work instead.







