I'm leaning towards no, basically because of my experience with Project cars and Dirt. I don't mind a few graphical options, let me turn of dof and motion blur any day, but I do mind the lazy approach to controller support. No thanks to having to go through a whole bunch of options to fix driving with a controller yourself. In the end nothing really works and you're either constantly trying different settings with different cars or simply give up and try to get used to either a twitchy fish tailing car or laggy and sluggish responding car.
The more options you get, the more it seems devs didn't really have a good idea of what they wanted for the game. Ofcourse on PC it's necessary due to the differences in available cpu, gpu and ram. On console devs should have a clear vision and make it work.
If the game is better in 60fps, they should spend all their time optimizing to get the most out of the 60fps experience. Not dividing resources between 3 modes.







