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Kasz216 said:

It's simple.

PS3 needs VERY optimized code to look good.

Therefore games made first on 360 & PC are going to looke worse unless you throw a lot of effort into customizing the code.

That's why plenty of developers suggest you build for PS3 then port to 360... because the 360 runs all code very well instead of needing a demanding specialized code like the PS3.

However, as such. Expect any PC first franchise to likely suck on PS3 or at least be worse on PS3 then 360... since the console ports are more of just an afterthought to get a little more cash


Exactly. Direct PC ports will never be as good as code written ground up for the CBE architecture of the PS3.

Unless a PC port is coded specifically for the PS3 (like CoD4 and Oblivion), I really don't even see the point in buying it over the 360 or preferably PC version (if you have a half decent rig that outperforms the 360), unless you are restricted to gaming solely on the PS3.  

But ports in general are very bad examples on the "underwhelming performance" of the PS3. I would like to see Heavenly Sword, Uncharted, GT5 or MGS4 play the same on a 360 for a reverse angle comparison, but never will since they are only on PS3.