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vivster said:
Captain_Yuri said:

Without reading you guy's previous posts. You guys do know that the ps4 pro doesn't checkboard render at max settings right? From virtually all the games compared by digital foundry, the pro checkerboard renders mostly at the base ps4's settings and not pc max settings and it sticks with the base ps4 pro's fps and sometimes even lower.

DF said that Rise of Tomb Raider for example is the most optimized ps4 pro game out there atm. With its enriched mode at 1080p native, the settings get very close to pc's max (very high) at 30fps. Meanwhile, a 1060 can run it at 70fps at 1080p at pc max (very high). Ps4 Pro's high framerate mode goes from 40-60fps but that uses the base ps4's settings to achieve that and in checkboarding mode, it also uses the base ps4's setting.

So if you lower the settings of say Rise of Tomb Raider to match base ps4's settings. I don't see why say a 1060 won't be able to render the games at 4k native... 

And that's surprising to whom again? People don't buy the PS4 Pro to get PC performance or visuals. People buy the Pro to sooth at least a bit of their eye cancer.

The people that are comparing the pro to a 1080 above my comment?



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850