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Kasz216 said:

It's simple.

PS3 needs VERY optimized code to look good.

Therefore games made first on 360 & PC are going to looke worse unless you throw a lot of effort into customizing the code.

That's why plenty of developers suggest you build for PS3 then port to 360... because the 360 runs all code very well instead of needing a demanding specialized code like the PS3.

However, as such. Expect any PC first franchise to likely suck on PS3 or at least be worse on PS3 then 360... since the console ports are more of just an afterthought to get a little more cash

Pretty much, though some competent companies like Bethesda will take their time to develop the PS3 version right even if the game is a PC game. Oblivion was an excellent port and I'll be expecting Fallout to be great as well.

Also, is this game using UE3? If it does that kind of explains it a little bit but also raises another question, since I thought the UE3 problems with the PS3 were over since Sony worked with Epic to optimize it (and also to release UT3).