By using this site, you agree to our Privacy Policy and our Terms of Use. Close

This just further proves that money-hatting is a significant risk. There's no way Microsoft paid enough money to SE to compensate for this level of sales decline. The release dates chosen were also the definition of insanity, this isn't the 1990s, TR is not a major franchise, and with moves like this, never will be. I don't feel like wasting time looking it up, but the mass majority of TR2013 sales were bargain sales, as that thing hit the discount pile in a flash.

Personally I'm not too bothered by it, I am neither pro-Xbox or pro-PS. I have mostly given up on consoles. But TR reboot seems weirdly devoid of personality to me. I struggled mightily to get into the TR2013 game after getting it for free, and it just seemed like forced torture porn heavily interrupted by constant QTEs. Needless to say, after seeing that ROTTR looked like a continuation of this formula, I would have skipped it regardless.

As a business though, it just seems patently idiotic to take a game obviously meant as a multiplat, and seal off potential buyers of it. Part of the attempt to build a franchise involves growing word-of-mouth and fans on every possible system that makes sense. They are more likely to come back that way. But things move FAST, if you skip a major console, LET ALONE the dominant global console, then your next release may not come out of the gate very well. Good reviews won't save you if there is no hype/excitement. This is the same thing that is killing TF2 despite excellent reviews, combined with YET ANOTHER utterly insane and stupid release date sandwiched between the COD and BF phenomenons. You want TF2 to sell well EA? HOW ABOUT RELEASE THE GOD DAMNED THING IN MARCH/APRIL AND NOT TOSS IT INTO THE ABYSS OF THE HOLIDAY JUGGERNAUTS?