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Someone on Reddit pointed out that new, original content is dissapearing on the yearly boxoffice charts.

This is even more true for videogames.

Sequels/remasters completely dominate the yearly charts. This year will end with no new ip in the top 10; a first. 

The top 100 includes Overwatch, No Man's Sky, Quantum Break and Life Is Strange (If you are generous, Doom and Pokken could be included). Nothing else.

Not saying that sequels can't be good, but isn't this a bit excessive? I always found the lack of new IPs a valid critique for Nintendo, but recently, that's become the case for everyone.

 

 

Edit: just to make this clear, this should be more seen as an observation towards consumer trends, not a critique of developpers. People seem more and more satisfied with reliving what they already know, with a slight upgrade. Perhaps a result of the average gamer demographic growing up?



Bet with PeH: 

I win if Arms sells over 700 000 units worldwide by the end of 2017.

Bet with WagnerPaiva:

 

I win if Emmanuel Macron wins the french presidential election May 7th 2017.