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Bandorr said:
Pyro as Bill said:

I think 720p portability is a major selling point. The small screen make the graphics difference narrower too.

Making a high res game isn't difficult. Nintendo could make an 8K game if they wanted, making it look pretty would be the difficult part.

 

720p is good for a hand held. It isn't even that bad on a TV.

But if the game is a native 4k - people are going to watch to experience that you know.. at 4k.

Assuming the switch even gets ports of native 4k games. Which I currently, really, really, really doubt. I'd say almost all "native" 4k games are going to be exclusive to their system. So if the switch wants native 4k games they are better off just having Nintendo make them.

4K games won't be exclusive at all. The Switch will get 'ports of 4K games'. I expect FIFA '19 will run in 4K on the PS5/Scorpio. The Switch version won't or it will but at 2 FPS. It's more likely to run at 720p though.

Nintendo is ignoring the 4K gimmick and focussing on portable multiplayer instead. Sony/MS appear to want 4K to be the new HD so I suspect developers will be encouraged to add 4K even if it's only 2.5K upscaled to 4K.

I don't see why 3rd parties would risk developing for Scorpio when a Nintendo portable console is a much safer bet.



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!