curl-6 said:
It is debateable, because I disagree entirely. People may complain about Skyrim's bugs, but it sold over 15 million on PS3/360 alone and is beloved by gamers and critics. If gamers were really so against games being released imperfect, why do AAA games released this way sell multiple millions year after year? Minor bugs and framerate issues are clearly not dealbreakers for the majority of gamers. Games these days have become so bloated and huge that if devs waited until they were flawless, they would never release. There comes a point where actually getting the product to consumers needs to take priority over a developer's neverending pursuit of unreachable perfection. |
Sure, but I believe it's something that has to change. And I think it's fairly easy. Just give a release date when they're 100% sure they're gonna make it (Nintendo was bloody awful with this regarding Zelda), and that date would be when the game is properly polished and tested. Bugs would exist, and glitches, and some framerate issues. It's almost impossible not to have them. But, for example, the first time I played Skyrim, one NPC decided to go through one wall like a ghost, one dragon buried itseld into the ground, my horse started to fly... in 2 hours of playtime. Never touched that game again. It's a real deal breaker for me. I'm not sure what's the BOTW status right now, but if it's that bad, please, delay it. And learn to give proper release dates, Nintendo. They're only pissing off people, and that's really understandable.