SegataSanshiro said:
SvennoJ said:
Color tv wasn't perfect when introduced, probably expensive with little content and distorted low res colors. It doesn't need to be perfect to become popular. I have already played a bunch of games to completion in VR. (Rez, Thumper, Wayward sky, Tethered, Tumble, DriveClub) and am comitted to Bound, Robinson, Windlands and Eagle flight. I don't want to go back to playing on a screen again, my projector has not been used for games since October 13th. (Actually only to compare what benefits the pro brings to 1080p gaming, negligible, benefits to psvr are 100x bigger)
I'll be back to screen gaming for TLG, yet I don't feel like playing anything else on a screen again. FF15, Watch dogs 2, Dishonered 2, interest zero. Being in the world beats watching it like a movie. I wonder if everyone that complains about games just getting more cinematic and formulaic has been running out to buy vr. Or just complain while sticking to the same old games...
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Color TV is an awful comparison. It was just a logical step and everyone could see it and use it. VR has been around since the 80s and sure the picture in the screen looks nicer all the other problems with VR still remain. It didn't take color TV 30+ years before it looked fine cheap and included everyone.
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Color TV was around since the late 40's. We got one when I was 10, 1984. Sales of color tv didn't exceed b&w until 1972 in the US.
In a few decades or probably less we'll also see VR as the next logical step in gaming. We're just at the step of the first commercially viable vr sets, or 1954 in analogy with color tv. It took VR a lot longer from concept to commercially viable, yet it is also already a lot more affordable than color tv in 1954 $1,000 for a 19" color set in 1954. ($8,975 adjusted for today)
Btw color tv didn't look fine until hdtv, Never The Same Color :p