By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I don't think I do. Smash for Wii U's Smash Tour is boring as hell but the core gameplay is rock solid with an amazing roster so I rate the game quite high.

Another example is tacked on multiplayer modes like in Punch Out Wii and Metroid Prime 2. I never touched these modes because to me these games are single player only experiences so I base my appreciation of the games solely on my single player play-through.

That works for me when making my list of my favorite games but I'm guessing you're asking this question from a professional reviewer's perspective and that changes things a bit since you can't really conveniently ignore part of a game because you have no interest in it.

From that angle, I guess it comes down to how you award your scores. Do you start at 100 and deduct points for every flaw? Or do you start at 0 and add points along the way according to your enjoyment of the game? I think I would personally take the second approach to rating a game so a bad mode wouldn't drag a score down, it would only not contribute to getting the score up.



Signature goes here!