pokoko said:
My post was a response to you mentioning Nintendo twice as something the rest of the industry should emulate. But, see, I don't want that. Let Nintendo do what it does but I like other things better. I like when developers move on to new IP. I like when a new IP gets new characters instead of characters recycled from elsewhere. I like interesting characters. I like when different IP actually feel different. I like complex themes, I like emotion, I like when my imagination is engaged instead of just my fingers. I like when we get games like Journey, Valiant Hearts, or Persona. I like the humor of Borderlands and the introspection of Deus Ex. I also really dislike jumping as a primary mechanic and always have. I quit gaming once before, with the SNES, when I got tired of game-play held together with cardboard characters and shoe-string plots. I found that I'd much rather be reading or playing with action figures. The rise of more immersive games on the PS1 is what brought me back. Honestly, I find the way Nintendo operates to be "dull". Which is okay, people like different things. It doesn't make one approach better, it just makes it better for me, or you, or whomever. Basically, I don't like when someone says the things I like are wrong and the things which they like are right, which is the feeling I got from your posts in this thread. |
And that's great. There are plenty of games out there that prioritize characterization and world building and storytelling.
I, on the other hand, find deep and rewarding gameplay immersive, regardless of shoestring plots and two-dimensional mascots.
That's why we will continue to disagree until the sun burns out 
About your last sentence: it's not really my job to represent other people's tastes. I can only represent my own. And my own tastes, by definition, take priority. They are, to me, the "right" tastes. I just can't operate in a space where all opinions, no matter how contradictory, are correct. Your opinion is right for you, mine is right for me.










