| ReimTime said:
Really, I can't disagree with you, Veknoid or Nautilus. You all raise good points. The way I see it, like Pokoko said, is that consumer preference created a market that appears a lot less diverse than what it once was. And like you said, there is still varied content, but it is not at the top of the charts like it once was. What I would like to see is a more balanced gaming market, where all games can thrive despite their diversities. This is how I feel it was in the PS1 era |
If they all thrived, you'd see it today. The market sorted itself. That's always going to happen with any industry. If you opened a restaurant with all kinds of food, you'd eventually marginalize the stuff that didn't sell and advertise the stuff that did.
The launch of the PS1 was basically the launch of a new era. After the crushing constraints of Nintendo control ended, suddenly game development was wide open. Publishers and development studios threw all kinds of ideas at the wall to see what would stick. They couldn't do that before in the popular home console space.
The closest thing since has been the rise of indie gaming. It's the new middle-ware, along with a lot of titles from Japan, and should not be discounted. Much of the content from the PS1 and PS2 eras was also "middle-ware" in terms of quality.
There is no reason to just focus on games from Activision and EA. Tons of other stuff is being made and smaller studios are finding plenty of success.








