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Ariakon said:
SvennoJ said:

I can't see much of a difference in the screenshots I made of Ratchet. The gains come more from temporal stability. The image looks more stable as the anti aliasing works better accross multiple frames, less flicker from fences appearing for example. You can't really capture that in screenshots or compressed video. Yet although my screenshots of The last of Us are pretty much identical, there is a noticeable although slight boost while playing it.

The gains for PSVR are much bigger though. See my post of page 9. Even in the lossy compressed 720p social screen screenshots you can already see a clear difference. Plus I think the upscaling/warping method is better on the pro since even titles without a pro patch look cleaner already. I guess most early psvr titles run at lower resolutions than what the glasses are capable of.

For 1080p the gains are so small I would rather have other improvements, 60fps or higher lod with improved shadows etc. Perfectly anti aliased stair stepped shadows are still ugly.

I've seen bigger improvements to Ratchet, I have to admit. The image quality has seen a definite increase on my TV even over the latest patch on OG ps4. Of course, it's just a case of an already gorgeous game becoming even more gorgeous :) Granted, there is certainly more of an "increase" in games such as Rise of the Tomb Raider or the Infamous games, as the high frame rates make a huge difference. Games that used to run in sub-1080p, such as Titanfall 2 and Battlefield 1, look much, much cleaner as well on the Pro. I certainly don't mean to deny your opinion, I just hope to express my own, and so far I am quite pleased with the gains on my 1080p TV and digital projector. 

 

Also, did you set your screenshots to 1080p instead of 4k? You most likely did, but I found that the 4k shots were rather blurry in comparison. 

 

EDIT: I'll try to post a few images here, though I don't have comparison pics at the moment. Plus, my laptop only does 720p, so I can't tell if they're uncompressed or not (pasted them on imgur). 

Double EDIT: Hmm, they don't look as good on the forum as they do even on my 720p laptop. I must be doing something wrong. Kind of frustrating, a lot of people on neogaf are posting much better shots. 

 

I took them on both 4K and 1080p settings. 4K version looks slightly better, yet doesn't really translate to the downsampled version, at least not when you're not moving, perhaps that's the problem. This is what Insomniac said:

The technique we’re using to get to those better resolutions is something we’re calling Temporal Injection. This allows us to not only hit a much higher resolution, but also to do it with jaggie-eliminating anti-aliasing as well. The extra resolution and HDR’s ability to display even more of the colorful Solana Galaxy should combine for the best image quality you’ve ever seen in a Ratchet & Clank game.

So it looks better in motion while playing, not when stationary lining up for a screenshot.
4K Pro to 1080 Pro to 1080 PS4 screenshot comparison looks like this

1080p versions were simply quadrupled to 4K before cropping. (200% zoom viewed above)
ps4 version is at a slightly different angle hence the right side doesn't line up. Same distance though.

Anyway there's no big wow factor there, visible when zoomed it (335x180 originally), improvements are better in motion.

What I did forget is to put both machines in full RGB mode. Those are taken in limited RGB as my projector doesn't switch automatically. Since it's not really a noticeable difference I just let it sit on tv mode. It does make screenshots look a bit washed out on PC monitors.