disolitude said:
Well each game gets designed with console strenghts in mind. Wii mote is a strength for the wii so obviously level design will have great use of it... I'm not arguing one game is better than another...just that you can't say a game is dissapointing because you don't like the cntrol scheme. Especially not games like Halo 3 I could say Metroid Prime 3 is dissapointing because it lacks the online aspect...but thats not what the games strenght is. I wasn't great with controllers at first and FPS...actually thanks to metroid prime 1 I sucked in halo big time because I was used to holding down a button while aiming instead of using the second D-pad. But I practised and I am more than confortable with the D-pads now... Confortable enough to be able to enjoy a game for what it is, and not complain its dissapointing because I can't point and shoot. |
You use analog sticks to move and aim! D-pads aren't used for those in FPS!
*cue annoying nerdy laughter*
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs