I wonder what kind of cooperation it would take to fix this situation. Is there some technical reason the Steam and Windows Store versions can't talk to eachother? You wouldn't think so, even if one is win32 and the other is UWP, it should still be possible.
I just wonder, if MS or Activision took steps to fix it, would Steam play ball given that their refusal could go towards crippling the competition? Does Steam even need to cooperate for it to be fixed?







